No Body No Problem Hiding Spots by Map
The best No Body No Problem hiding spots by location: apartment closets, shop shelves, car park vehicles, and the suburban grill, shed, bushes, and pool area.
Quick answer: The best hiding spots depend on the location. In the apartment, use the closet or the space behind the couch. In the shop, use the stockroom or a low shelf. In the car park, use a vehicle or a pillar blind spot. In the suburban house, use the shed, the grill, the bushes, or the pool area. The common rule is the same everywhere: a spot the cop can reach in one step is not hidden.
The official material names four location types: a small apartment, a crowded shop, a multi-storey car park, and a suburban house with a backyard. Each one changes what "hidden" means. This page is the field guide; the tier list→ ranks the spots by risk and reward.
The apartment
A small apartment has few rooms and short sightlines. That is good for the carrier and bad for the liar: the cop can clear the whole space quickly.

| Spot | Concealment | Risk |
|---|---|---|
| Bedroom closet | High | The cop checks closets first |
| Behind the couch | Medium | Visible from the kitchen |
| Bathroom | Medium | Small room, easy to clear |
| Under the bed | High | Hard to fit the body cleanly |
| Balcony | Low | Outdoor, visible from the street |
The apartment's advantage is speed. You can move the body from the living room to the bedroom in seconds. The disadvantage is that the cop can follow the same path in seconds.
The best apartment plan is usually a closet plus a cleaned trail. The closet is obvious, but the cop has to open it. If the trail is clean and the suspect is in the kitchen acting normal, the closet can survive one pass.
The crowded shop
A shop is a maze of shelves, counters, and stock. The body can disappear in the clutter, but the cop has more places to check.
- Stockroom: the best enclosed spot, usually behind a staff door.
- Low shelf: partial concealment; good if the body is already on the floor.
- Counter: fast but obvious; the cop walks past it.
- Freezer or cooler: enclosed, but the cop may check it for the same reason.
- Back alley: outdoor, visible from the street.
The shop rewards a carrier who knows the staff areas. A body in the stockroom is a better bet than a body behind a shelf in the public aisle. The cop has to decide whether to clear the public floor first or check the back room, and that decision buys the suspects time.
The multi-storey car park
The car park is open, echoey, and full of vehicles. Sound travels, and a body bumping a car door can be heard across the level.
| Spot | Concealment | Risk |
|---|---|---|
| Car trunk | High | Obvious; the cop checks cars |
| Between cars | Medium | Visible from the ramp |
| Pillar blind spot | Low | Open on two sides |
| Stairwell | Medium | High traffic, echoes |
| Elevator | Low | A moving body is a clue |
The car park's best feature is the vertical layout. A body on a lower level is a long carry, but the cop may search the entrance level first. The worst feature is the echo. A slow, careful carry matters more here than on any other map.
A body on stairs is a physics problem and a noise problem. The ramp is longer but smoother, and the cop is less likely to hear a clean roll.
The suburban house
The newest official map is the suburban house with a backyard. The October 2026 news post names the white picket fences, the backyards, the grill, the bushes, and the pink flamingo. It also confirms a day/night option.
| Spot | Concealment | Risk |
|---|---|---|
| Shed | High | A cop can check it in one pass |
| Grill | Medium | Small; the lid may not close |
| Bushes | Medium | Partial; UV light can expose residue |
| Pool | Medium | Water hides the body, but the area is open |
| Treehouse | High | Hard to reach with a body |
| Behind the fence | Low | Visible from the house |
Night is the suburban map's best friend. The official post says darkness makes hiding easier, while daylight exposes everything. If the lobby lets you choose, a night round gives the carrier more margin for a slow route.
The pool area
The pool is a special case. Water conceals the body, but the pool is usually the most open part of the yard. A body in the water is safe from a casual glance and very unsafe from a cop who walks the perimeter.
Use the pool when the cop is inside the house and the carrier has a clear path. Do not use it as a default; the walk back to the house is long and exposed.
The grill and the bushes
These are the two spots the official news post names directly, which makes them the most "expected" unusual spots. A cop who read the same post will check them.
That does not make them bad. It makes them decoy candidates. Put the body near the grill, then move it to the shed when the cop checks the grill. The first spot absorbs the search; the second spot survives.
How to choose in the first minute
Use this order:
- Distance: the nearest container the cop is not facing.
- Enclosure: a door or lid beats a bush.
- Escape route: can you leave the spot without crossing the cop?
- Fallback: is there a second spot within ten seconds?
If two spots tie, pick the one with the better escape route. A body is replaceable; a suspect caught standing over it is not.
The body still has to be cleaned around and the suspect still has to act normal. A perfect container with a blood trail leading to it is a confession.
Official source: Suburban map announcement ↗
Official source: No Body No Problem on Steam ↗
Official source: PlayStation Store concept page ↗
FAQ
What is the best hiding spot in No Body No Problem?
There is no single best spot. A closed container near the body is usually stronger than a distant perfect spot, because the carry is where most plans fail.
Is the pool a good hiding spot?
It conceals the body, but the pool area is open and visible. Use it when the cop is inside and the path is clear.
Does the suburban map have a shed?
The official October 2026 news post describes backyards, a grill, bushes, and a pink flamingo. The screenshots show a shed and a treehouse in the yard.
Do hiding spots change at night?
The suburban map supports day and night. Night makes hiding easier and daylight makes mistakes more visible, according to the official post.
Should you use the same spot every round?
No. A group that always uses the same closet teaches the cop exactly where to look. Rotate the primary spot and keep a fallback.
More No Body No Problem Wiki Guides
No Body No Problem Clean Evidence Guide
How to clean evidence in No Body No Problem: work backward from the body, clean the carry route, avoid the fresh-patch tell, and leave the room looking normal.
No Body No Problem Co-Op: Friends and Private Lobbies
No Body No Problem co-op is online four-player play with three suspects working together against one cop. Private codes and role rotation help a group.
No Body No Problem Controls and Keybinds
No Body No Problem controls: 1-5 select hand, knife, gun, handcuffs, and UV light; G drops, H grabs the radio, V talks, B emotes, and hold to cuff.
No Body No Problem Cop Guide
How to play the cop in No Body No Problem: search the edges, read doors and clean patches, use the UV light and cuffs, and pressure suspects without guessing.
No Body No Problem Demo: What Happened
A free No Body No Problem demo was announced on October 16, 2026, but its Steam page is not reliably visible now. Here is what the demo showed and how to check.
No Body No Problem Gameplay Explained
No Body No Problem gameplay is physics-based social stealth for four players: three suspects hide a body while one cop reads the scene. Here is the loop.
No Body No Problem Hide Body Strategy
A practical No Body No Problem hide body strategy: scout the route, pick the container, carry in short legs, clean the trail, and keep a fallback spot.
No Body No Problem Hiding Spots Tier List
A No Body No Problem hiding spots tier list: shed and stockroom lead, car trunks and closets are solid, while the grill, bushes, and pool are risky decoys.

